A group of people outdoors in a wooded area, some wearing camouflage and tactical gear, engaged in a role-playing game or reenactment, with one person aiming a toy gun.

The Content List for Dystopia Rising: The Anvil is meant to give players a sense of what themes will be covered during a typical event, and what is not acceptable to portray.

A player will always have the option to “tap out” of scenes where they do not feel comfortable.

Below, you will find lists of content our events will never contain, general content you may find at any event.

Content List

A human skull surrounded by crumpled papers and green LED lights in a dark setting

During our post-apocalyptic

horror game,

you may experience

any of the following:

PHYSICAL CONTENT

  • Lightest Touch Boffer Combat

  • Simulated Melee Fighting

  • Being shot with Nerf Guns or hit with Small Cloth Packets

  • Potential for Physically Demanding Experiences

  • Acts of Simulated Violence

  • Jump Scares

  • Running - Potentially in the dark

  • Night time attacks (even on sleeping Characters)

  • Potential long hikes

  • Simulated Post-Apocalyptic Crafting

  • Prop Focused Materials System

  • Zombies, Raiders, and Abominations of the Apocalypse

  • Simulated Alcohol Consumption and Simulated Drunkenness

  • Simulated Disease, Injuries, and Afflictions

  • Simulated Mental Illness (In Play referred to as Fractures)

  • Simulated Medical Procedures

  • Political Intrigue

  • Simulated Physical and/or Psychological Torture

  • Conspiracy Theory

  • Horror Movie-Style Themes

  • Economy and Politics

  • Simulated Crimes (i.e. Heists, Robbery, Murder)

  • In-Character Holidays and Cultural Celebrations

  • Casted Characters to Represent Friends, Enemies, Zombies, and Monsters

EMOTIONAL CONTENT

  • Shared Personal Growth

  • Gender Identity Exploration

  • Simulated Religious Conflict and Themes

  • Simulated Death, Murder and/or Suicide

  • Simulated Relationships and/or Marriage

Three men dressed as medieval warriors with shields and swords in a forest.

Thematic Content

  • 24-hour character immersion

  • Zombies, Raiders, and Cryptids

  • Insects and Arachnids (Normal and Human Sized)

  • Simulated Death, Murder or Suicide

  • Institutional Corruption and Abuses of Power

  • Mutated and Hostile Flora and Fauna

  • Wild West Tropes with a Post-Apocalyptic Flavor

  • Wealth Inequality

  • Tax and or/Debt Collection

  • Sandbox-Style Storytelling

  • Overarching continued Meta-story and Chronology

  • Splatter/Gore Modules

    • (Forewarning will be provided, but these modules will cover players in liquid or debris)

  • Wartime Simulations

  • Simulated Drug Use and Addiction

A Caveat of Crime


Players may notice a skill available on their sheets dubbed: Criminal Influence.

Players interested in taking the Criminal Influence skill should be well aware that there is no such thing as a good criminal in the case of the organizations that this skill gives you.

On an out-of-character level, players should be expected to practice steering, playing to lift, and scene negotiation. This, to some degree, opens you up for Character-versus-Character (CvC) conflict. Players should be prepared to take the role of a responsible antagonist: one who is not afraid of consequences OOG, and someone who is ready to practice: “Yes and,” and “No, but.”

Understand that the roleplay involved in these organizations is bad. Really. If you are not prepared for intense roleplay that can put good people in bad places, we highly recommend against looking to join these organizations. Too many out-of-game behavioral conflicts in conjunction with these in-game happenings may lead to corrective actions or skill removal. Please be prepared.

Refer to Illicit Business (Black Market) and A Killers Mind (Murder Inc.) to gain more scope on what these organizations entail for you, as a player- and for your character, to see if you are interested in participating in those stories.

Two young women having a conversation indoors. The woman on the left has short dark hair, fair skin, and is wearing a sleeveless top, a red scarf, and a glove on her right hand. The woman on the right has bright blue hair, fair skin, and is wearing a scarf and a camouflage jacket. The woman on the right is holding a mug.

  • ANY  Content, Themes, Discussion, “Jokes,” or Conversation that relates to Rape, Sexual Abuse, or Sexual Assault, especially including any involvement of Players or Characters who are under the age of 18. This also includes any implied Coerced Sex Work.

  • REAL LIFE RELIGION and insults pertaining to Real Life Religious Beliefs

  • Actual Violence

  • ANY Content, Themes, Discussion, “Jokes”, or Conversation that relates to Racism, Sexism, Homophobia, Transphobia, Disability, Ageism, Dysmorphia, or Body Shaming.

  • ANY Discriminatory Language that puts people down based on being born to one circumstance versus another.

Banned Content

This Content is never allowed to occur at Dystopia Rising: The Anvil Events. Inclusion of it may result in an immediate Corrective Action.

This is includes but is not limited to, Player Warnings, Player Violations, Player Suspensions, or Refusal of Service.

If you have any further inquiries, please refer to our Policies Page.